Tower Defense
ByMTGMODS
tokensdiesmultiplayerchaosbudget-friendly
2
Rule: Each player begins with a “Tower” token (20 life, defender, hexproof). If your Tower dies, you lose. (spells/abilties that grant lifegain to a player, may target your tower)
Dependency: Works best with creature-heavy decks.
Result: A mini-objective mode — protect your base while breaching others.